![]() Over time, though, various anime studios have tried to utilize the digital tools at their disposal to create anime with more 3D involvement, from 3D character models for dance and action sequences to the trend of mecha shows (anime that features a lot of mechanical innovation) abandoning 2D for their robots entirely. ![]() Even as animation tools have largely gone digital, with 3D assets used as early as 1995's Ghost in the Shell, anime's general style has stuck to the familiar 2D look, especially on characters.
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